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A solo developer's journey through the cosmos of game development
Creator, Developer, Designer
Hey there! I'm Ben, the sole developer behind Space Worm. What started as a curiosity about game development has evolved into a passion for creating unique, engaging experiences that are playable on web and mobile.
I handle every aspect of game development here at Space Worm - from initial concept and design to programming and deployment. Each game represents countless hours of learning, experimenting, and refining to create something special.
Started learning Unity and game development
Learned 3D modeling, animation, and game design
Started branding my games under the Space Worm name
Started learning Unity multiplayer networking for game development
Developed a collection of game prototypes and experiments
Launched the Space Worm website to showcase my games
Every design decision starts with the question: "Will this make the game more enjoyable?" The goal is to create experiences that are intuitive, engaging, and memorable.
Each game is an opportunity to explore new techniques, whether it's implementing advanced physics, experimenting with AI behaviors, or optimizing performance for the web.
Rather than rushing to release, I take the time to polish each game until it meets high standards. Every game should feel complete and well-crafted.
Check out the collection of games and experience the Space Worm universe